
Image from official promotional video for Marvelous Designer 12. Art Direction, Concept, and Scene Problem-solving - Eric Hinkley

Official promotional image for the release of Marvelous Designer 11. Art Direction, Concept, and Render Problem-solving - Eric Hinkley 3D Artists: Brandon Yu, Michele Ahn, Megan Dellario

Promotional image created for Marvelous Designer's Winter 2021/2022 Fairy Tales & Folklore competition. Art Direction, Concept, and Render Problem-solving - Eric Hinkley 3D Artists: Brandon Yu, Michele Ahn, Megan Dellario

All work by Eric Hinkley. Entirely hand sculpted and textured. No photographic textures or simulation used.

All work by Eric Hinkley.

All work by Eric Hinkley, including hand-modeled trees.

Made with Maya, Zbrush, Topogun, Substance Painter, and rendered in Marmoset Toolbag. All work - Eric Hinkley

All work by Eric Hinkley.

Mobile Model built, rigged, and textured in my off time. Designed to run on minimal system requirements, it utilizes only the color channel and is made up of 3144 tris.

All work by Eric Hinkley

Swahili speaking character head for a language and culture training simulation.

Outfit created for implementation into Unity. The original model was created in Maya and the normal and texture maps were painted in Zbrush.

All work by Eric Hinkley

All work by Eric Hinkley, including Modeling, Texturing, UVing, Rigging, Rendering, and Posing.

All work by Eric Hinkley for Alelo

All work by Eric Hinkley, including Modeling, Texturing, Rigging, UVing, Posing, and Rendering.
3D Stills